Now that you have got an understanding of the basic concepts behind linked list and their types, it's time to dive into the common operations that can be performed.
Two important points to remember:
- head points to the first node of the linked list
- next pointer of the last node is NULL, so if the next current node is NULL, we have reached the end of the linked list.
In all of the examples, we will assume that the linked list has three nodes 1 --->2 --->3
with node structure as below:
struct node
{
int data;
struct node *next;
};
How to Traverse a Linked List
Displaying the contents of a linked list is very simple. We keep moving the temp node to the next one and display its contents.
When temp is NULL, we know that we have reached the end of the linked list so we get out of the while loop.
struct node *temp = head;
printf("\n\nList elements are - \n");
while(temp != NULL)
{
printf("%d --->",temp->data);
temp = temp->next;
}
The output of this program will be:
List elements are - 1 --->2 --->3 --->
How to Add Elements to a Linked List
You can add elements to either the beginning, middle or end of the linked list.
Add to the beginning
- Allocate memory for new node
- Store data
- Change next of new node to point to head
- Change head to point to recently created node
struct node *newNode;
newNode = malloc(sizeof(struct node));
newNode->data = 4;
newNode->next = head;
head = newNode;
Add to the End
- Allocate memory for new node
- Store data
- Traverse to last node
- Change next of last node to recently created node
struct node *newNode;
newNode = malloc(sizeof(struct node));
newNode->data = 4;
newNode->next = NULL;
struct node *temp = head;
while(temp->next != NULL){
temp = temp->next;
}
temp->next = newNode;
Add to the Middle
- Allocate memory and store data for new node
- Traverse to node just before the required position of new node
- Change next pointers to include new node in between
struct node *newNode;
newNode = malloc(sizeof(struct node));
newNode->data = 4;
struct node *temp = head;
for(int i=2; i < position; i++) {
if(temp->next != NULL) {
temp = temp->next;
}
}
newNode->next = temp->next;
temp->next = newNode;
How to Delete from a Linked List
You can delete either from the beginning, end or from a particular position.
Delete from beginning
- Point head to the second node
head = head->next;
Delete from end
- Traverse to second last element
- Change its next pointer to null
struct node* temp = head;
while(temp->next->next!=NULL){
temp = temp->next;
}
temp->next = NULL;
Delete from middle
- Traverse to element before the element to be deleted
- Change next pointers to exclude the node from the chain
for(int i=2; i< position; i++) {
if(temp->next!=NULL) {
temp = temp->next;
}
}
temp->next = temp->next->next;
Implementing LinkedList Operations in Python, Java, C, and C++
# Linked list operations in Python
# Create a node
class Node:
def __init__(self, item):
self.item = item
self.next = None
class LinkedList:
def __init__(self):
self.head = None
# Insert at the beginning
def insertAtBeginning(self, data):
new_node = Node(data)
new_node.next = self.head
self.head = new_node
# Insert after a node
def insertAfter(self, node, data):
if node is None:
print("The given previous node must inLinkedList.")
return
new_node = Node(data)
new_node.next = node.next
node.next = new_node
# Insert at the end
def insertAtEnd(self, data):
new_node = Node(data)
if self.head is None:
self.head = new_node
return
last = self.head
while (last.next):
last = last.next
last.next = new_node
# Deleting a node
def deleteNode(self, position):
if self.head == None:
return
temp_node = self.head
if position == 0:
self.head = temp_node.next
temp_node = None
return
# Find the key to be deleted
for i in range(position - 1):
temp_node = temp_node.next
if temp_node is None:
break
# If the key is not present
if temp_node is None:
return
if temp_node.next is None:
return
next = temp_node.next.next
temp_node.next = None
temp_node.next = next
def printList(self):
temp_node = self.head
while (temp_node):
print(str(temp_node.item) + " ", end="")
temp_node = temp_node.next
if __name__ == '__main__':
llist = LinkedList()
llist.insertAtEnd(1)
llist.insertAtBeginning(2)
llist.insertAtBeginning(3)
llist.insertAtEnd(4)
llist.insertAfter(llist.head.next, 5)
print('Linked list:')
llist.printList()
print("\nAfter deleting an element:")
llist.deleteNode(3)
llist.printList()
// Linked list operations in Java
class LinkedList {
Node head;
// Create a node
class Node {
int item;
Node next;
Node(int d) {
item = d;
next = null;
}
}
public void insertAtBeginning(int data) {
// insert the item
Node new_node = new Node(data);
new_node.next = head;
head = new_node;
}
public void insertAfter(Node prev_node, int data) {
if (prev_node == null) {
System.out.println("The given previous node cannot be null");
return;
}
Node new_node = new Node(data);
new_node.next = prev_node.next;
prev_node.next = new_node;
}
public void insertAtEnd(int data) {
Node new_node = new Node(data);
if (head == null) {
head = new Node(data);
return;
}
new_node.next = null;
Node last = head;
while (last.next != null)
last = last.next;
last.next = new_node;
return;
}
void deleteNode(int position) {
if (head == null)
return;
Node node = head;
if (position == 0) {
head = node.next;
return;
}
// Find the key to be deleted
for (int i = 0; node != null && i < position - 1; i++)
node = node.next;
// If the key is not present
if (node == null || node.next == null)
return;
// Remove the node
Node next = node.next.next;
node.next = next;
}
public void printList() {
Node node = head;
while (node != null) {
System.out.print(node.item + " ");
node = node.next;
}
}
public static void main(String[] args) {
LinkedList llist = new LinkedList();
llist.insertAtEnd(1);
llist.insertAtBeginning(2);
llist.insertAtBeginning(3);
llist.insertAtEnd(4);
llist.insertAfter(llist.head.next, 5);
System.out.println("Linked list: ");
llist.printList();
System.out.println("\nAfter deleting an element: ");
llist.deleteNode(3);
llist.printList();
}
}
// Linked list operations in C
#include <stdio.h>
#include <stdlib.h>
// Create a node
struct Node {
int item;
struct Node* next;
};
void insertAtBeginning(struct Node** ref, int data) {
// Allocate memory to a node
struct Node* new_node = (struct Node*)malloc(sizeof(struct Node));
// insert the item
new_node->item = data;
new_node->next = (*ref);
// Move head to new node
(*ref) = new_node;
}
// Insert a node after a node
void insertAfter(struct Node* node, int data) {
if (node == NULL) {
printf("the given previous node cannot be NULL");
return;
}
struct Node* new_node = (struct Node*)malloc(sizeof(struct Node));
new_node->item = data;
new_node->next = node->next;
node->next = new_node;
}
void insertAtEnd(struct Node** ref, int data) {
struct Node* new_node = (struct Node*)malloc(sizeof(struct Node));
struct Node* last = *ref;
new_node->item = data;
new_node->next = NULL;
if (*ref == NULL) {
*ref = new_node;
return;
}
while (last->next != NULL)
last = last->next;
last->next = new_node;
return;
}
void deleteNode(struct Node** ref, int key) {
struct Node *temp = *ref, *prev;
if (temp != NULL && temp->item == key) {
*ref = temp->next;
free(temp);
return;
}
// Find the key to be deleted
while (temp != NULL && temp->item != key) {
prev = temp;
temp = temp->next;
}
// If the key is not present
if (temp == NULL) return;
// Remove the node
prev->next = temp->next;
free(temp);
}
// Print the linked list
void printList(struct Node* node) {
while (node != NULL) {
printf(" %d ", node->item);
node = node->next;
}
}
// Driver program
int main() {
struct Node* head = NULL;
insertAtEnd(&head, 1);
insertAtBeginning(&head, 2);
insertAtBeginning(&head, 3);
insertAtEnd(&head, 4);
insertAfter(head->next, 5);
printf("Linked list: ");
printList(head);
printf("\nAfter deleting an element: ");
deleteNode(&head, 3);
printList(head);
}
// Linked list operations in C++
#include <stdlib.h>
#include <iostream>
using namespace std;
// Create a node
struct Node {
int item;
struct Node* next;
};
void insertAtBeginning(struct Node** ref, int data) {
// Allocate memory to a node
struct Node* new_node = (struct Node*)malloc(sizeof(struct Node));
// insert the item
new_node->item = data;
new_node->next = (*ref);
// Move head to new node
(*ref) = new_node;
}
// Insert a node after a node
void insertAfter(struct Node* prev_node, int data) {
if (prev_node == NULL) {
cout << "the given previous node cannot be NULL";
return;
}
struct Node* new_node = (struct Node*)malloc(sizeof(struct Node));
new_node->item = data;
new_node->next = prev_node->next;
prev_node->next = new_node;
}
void insertAtEnd(struct Node** ref, int data) {
struct Node* new_node = (struct Node*)malloc(sizeof(struct Node));
struct Node* last = *ref;
new_node->item = data;
new_node->next = NULL;
if (*ref == NULL) {
*ref = new_node;
return;
}
while (last->next != NULL)
last = last->next;
last->next = new_node;
return;
}
void deleteNode(struct Node** ref, int key) {
struct Node *temp = *ref, *prev;
if (temp != NULL && temp->item == key) {
*ref = temp->next;
free(temp);
return;
}
// Find the key to be deleted
while (temp != NULL && temp->item != key) {
prev = temp;
temp = temp->next;
}
// If the key is not present
if (temp == NULL) return;
// Remove the node
prev->next = temp->next;
free(temp);
}
// Print the linked list
void printList(struct Node* node) {
while (node != NULL) {
cout << node->item << " ";
node = node->next;
}
}
// Driver program
int main() {
struct Node* head = NULL;
insertAtEnd(&head, 1);
insertAtBeginning(&head, 2);
insertAtBeginning(&head, 3);
insertAtEnd(&head, 4);
insertAfter(head->next, 5);
cout << "Linked list: ";
printList(head);
cout << "\nAfter deleting an element: ";
deleteNode(&head, 3);
printList(head);
}